#ifndef _WEGRAPHICS_H
#define _WEGRAPHICS_H

//Scene
#include "SceneManager.h"
#include "SceneObject.h"
#include "SceneNode.h"
#include "OctreeBox.h"
#include "OctreeSceneNode.h"

//Effects
#include "Effect.h"

//Cameras
#include "Camera.h"

//Graphics
#include "GraphicsDevice.h"
#include "MeshMaterial.h"
#include "Transformation.h"
#include "Model.h"

#endif 